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Press play before beginning.

Headphones recommended for full immersion.

Before it is built, it is imagined.

Every space begins as a scene.

Interior Design Experience

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Design is the Art 

of painting spaces

before ever

stepping into them.

Certainty is constructed,

 not experienced.

VRINMERSA

What changes

when distance is removed?

VR alters this distance...

 

It allows space to be encountered

before it exists.

Virtual Reality offers multiple ways

of encountering space.

Simulated environments.

Scanned spaces.

Simulated environments.

The first experience presents a
simulated interior environment.

 

This space is intentionally constructed In VR,

allowing design elements to be explored

before they exist.

The second experience presents a scanned residential space.

 

Rather than being designed,

the environment is captured as it exists,

preserving real-world scale,

materiality, and spatial constraints.

Scanned Spaces.

Together, these experiences introduce a different way of encountering interior space

to presence.

Interior Design Experience

Choose how to enter the experience.

Select an entry point

Enter Simulated VR Space

Designed interior environment Compatible with Meta Quest 2, 3, and Pro.

Enter HyperScanned VR Space

Captured residential environment. Meta Quest headset required.

Podcast

Listen to the Podcast Episode Reflections on spatial perception and virtual presence Headphones recommended. Accessible on all devices.

View Screen-Based Experience

Non-immersive reference condition Accessible on desktop or mobile.

Scan QR Code

Scan to access the VR experience with your headset browser Scan using your Meta Quest device.

Designed made by: 

Lulu Sahagun

7739 Robinson St, Columbia, NY
P.O. 786799
(1) 567 899 6578

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